Skip navigation

Tag Archives: virtual

This post originally appeared on Cyborgology – read and comment on the post here.

When I first began as a graduate student encountering social media research and blogging my own thoughts, it struck me that most of the conceptual disagreements I had with various arguments stemmed from something more fundamental: the tendency to discuss “the digital” or “the internet” as a new, “virtual”, reality separate from the “physical”, “material”, “real” world. I needed a term to challenge these dualistic suppositions that (I argue) do not align with empirical realities and lived experience. Since coining “digital dualism” on this blog more than a year ago, the phrase has taken on a life of its own. I’m happy that many seem to agree, and am even more excited to continue making the case to those who do not.

The strongest counter-argument has been that a full theory of dualistic versus synthetic models, and which is more correct, has yet to emerge. The success of the critique has so far outpaced its theoretical development, which exists in blog posts and short papers. Point taken. Blogtime runs fast, and rigorous theoretical academic papers happen slow; especially when one is working on a dissertation not about digital dualism. That said, papers are in progress, including ones with exciting co-authors, so the reason I am writing today is to give a first-pass on a framework that, I think, gets at much of the debate about digital dualism. It adds a little detail to “digital dualism versus augmented reality” by proposing “strong” and “mild” versions of each. Read More »

This was originally posted at my blog Cyborgology – click here to view the original post and to read/write comments.

This brief essay attempts to link two conceptualizations of the important relationship of the on and offline. I will connect (1) my argument that we should abandon the digital dualist assumption that the on and offline are separate in favor of the view that they enmesh into an augmented reality and (2) the problematic view that the Internet transcends social structures to produce something “objective” (or “flat” to use Thomas Friedman’s term).

Instead, recognizing that code has always been embedded in social structures allows persistent inequalities enacted in the name of computational objectivity to be identified (e.g., the hidden hierarchies of Wikipedia, the hidden profit-motive behind open-source, the hidden gendered standpoint of computer code, and so on). I will argue that the fallacy of web objectivity is driven fundamentally by digital dualism, providing further evidence that this dualism is at once conceptually false, and, most importantly, morally problematic. Simply, this specific form of digital dualism perpetuates structural inequalities by masking their very existence. Read More »

The power of social media to burrow dramatically into our everyday lives as well as the near ubiquity of new technologies such as mobile phones has forced us all to conceptualize the digital and the physical; the on- and off-line.

And some have a bias to see the digital and the physical as separate; what I am calling digital dualism. Digital dualists believe that the digital world is “virtual” and the physical world “real.” This bias motivates many of the critiques of sites like Facebook and the rest of the social web and I fundamentally think this digital dualism is a fallacy. Instead, I want to argue that the digital and physical are increasingly meshed, and want to call this opposite perspective that implodes atoms and bits rather than holding them conceptually separate augmented reality.

In a 2009 post titled “Towards Theorizing An Augmented Reality,” I discussed geo-tagging (think Foursquare or Facebook Places), street view, face recognition, the Wii controller and the fact that sites like Facebook both impact and are impacted by the physical world to argue that “digital and material realities dialectically co-construct each other.” This is opposed to the outdated notion that the Internet is like the Matrix, where there is a “real” (Zion) that you leave when you enter the virtual space (the Matrix).

I have used this perspective of augmentation to critque dualism when I see it. For instance, Read More »